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Commit a913c55e authored by bow's avatar bow
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Refactor syncIter logic

parent 922b3949
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......@@ -128,25 +128,23 @@ object FastqSync extends ToolCommand {
(pre.headOption, seqA.headOption, seqB.headOption) match {
// where the magic happens!
case (Some(r), Some(a), Some(b)) =>
// value of A iterator in the next recursion
val nextA =
// hold A if its head is not equal to reference
if (a.fragId != r.fragId) {
if (b.fragId == r.fragId) numDiscB += 1
seqA
// otherwise, go to next item
} else seqA.tail
// like A above
val nextB =
if (b.fragId != r.fragId) {
if (a.fragId == r.fragId) numDiscA += 1
seqB
} else seqB.tail
// write only if all IDs are equal
if (a.fragId == r.fragId && b.fragId == r.fragId) {
numKept += 1
seqOutA.write(a)
seqOutB.write(b)
val (nextA, nextB) = (a.fragId == r.fragId, b.fragId == r.fragId) match {
// all IDs are equal to ref
case (true, true) =>
numKept += 1
seqOutA.write(a)
seqOutB.write(b)
(seqA.tail, seqB.tail)
// B not equal to ref and A is equal, then we discard A and progress
case (true, false) =>
numDiscA += 1
(seqA.tail, seqB)
// A not equal to ref and B is equal, then we discard B and progress
case (false, true) =>
numDiscB += 1
(seqA, seqB.tail)
case (false, false) =>
(seqA, seqB)
}
syncIter(pre.tail, nextA, nextB)
// recursion base case: both iterators have been exhausted
......
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